Protocol
EntityMouseLeaveHandler
public protocol EntityMouseLeaveHandler : EventHandler, RenderableEntity
A type conforming to EntityMouseLeaveHandler is capable of receiving
entity mouse leave events through the onEntityMouseLeave method.
Before receiving events, it must be registered with the dispatcher via the registerEntityMouseLeaveHandler method. Similarly, it should be unregistered before deinitialization via the unregisterEntityMouseLeaveHandler method available through the dispatcher.
Relationships
Conforms To
EventHandlerAn
Eventhandleris a type capable of being registered with theDispatcherto receive events of a certain type.RenderableEntityA
RenderableEntityprovides the majority of rendering and interactive functionality by overriding the required methods and working with theDispatcherto register events of intrest.
Requirements
onEntityMouseLeave(globalLocation:)
func onEntityMouseLeave(globalLocation:Point)