Scenes Documentation Beta

Protocol Entity​Mouse​Enter​Handler

public protocol EntityMouseEnterHandler : EventHandler, RenderableEntity 

A type conforming to EntityMouseEnterHandler is capable of receiving entity mouse enter events through the onEntityMouseEnter method.

Before receiving events, it must be registered with the dispatcher via the registerEntityMouseEnterHandler method. Similarly, it should be unregistered before deinitialization via the unregisterEntityMouseEnterHandler method available through the dispatcher.

%41 EntityMouseEnterHandler EntityMouseEnterHandler EventHandler EventHandler EntityMouseEnterHandler->EventHandler RenderableEntity RenderableEntity EntityMouseEnterHandler->RenderableEntity

Conforms To

EventHandler

An Eventhandler is a type capable of being registered with the Dispatcher to receive events of a certain type.

RenderableEntity

A RenderableEntity provides the majority of rendering and interactive functionality by overriding the required methods and working with the Dispatcher to register events of intrest.

Requirements

on​Entity​Mouse​Enter(global​Location:​)

func onEntityMouseEnter(globalLocation:Point)