Scenes Documentation Beta

Protocol Entity​Mouse​Drag​Handler

public protocol EntityMouseDragHandler : EventHandler, RenderableEntity 

A type conforming to EntityMouseDragHandler is capable of receiving entity mouse drag events through the onEntityMouseDrag method.

Before receiving events, it must be registered with the dispatcher via the registerEntityMouseDragHandler method. Similarly, it should be unregistered before deinitialization via the unregisterEntityMouseDragHandler method available through the dispatcher.

%113 EntityMouseDragHandler EntityMouseDragHandler EventHandler EventHandler EntityMouseDragHandler->EventHandler RenderableEntity RenderableEntity EntityMouseDragHandler->RenderableEntity

Conforms To

EventHandler

An Eventhandler is a type capable of being registered with the Dispatcher to receive events of a certain type.

RenderableEntity

A RenderableEntity provides the majority of rendering and interactive functionality by overriding the required methods and working with the Dispatcher to register events of intrest.

Requirements

on​Entity​Mouse​Drag(global​Location:​movement:​)

func onEntityMouseDrag(globalLocation:Point, movement:Point)